“Fancy a Schmink?” : a novel networked game in a café.

J. Reid, M. Lipson, J. Hyams, K. Shaw.

International Conference on Advances in Computer Entertainment Technology, ACE 2004. 2004. Singapore.

Keyword(s): Mobile games, wireless games, location-based games, education, learning, GPS

Abstract: In this paper we describe a week long public field trial called Schminky. Based on our findings from the trial we consider the design implications for spontaneous, networked sound-based games. The venue for the trial was a café in a digital media
centre. The paper reflects on the role of place and the notion of embedded histories.

6 Pages

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