Schminky: The design of a café based digital experience:

Reid.J, Hull.R, Speakman.D, and Melamed.T.

(2003) 1AD: First International Conference on Appliance Design 2003, Springboard, 2003

Keyword(s): Experience Design, Pervasive Computing, Social Network, Wireless Appliance.

Abstract: This paper describes the design process and lessons learned from creating Schminky, a café based digital experience. Schminky was developed as an experimental field trial to explore the role of pervasive computing. The game will be played by the general public for one week in the Watersehd café in Bristol. The Schminky system and the experience design process is described and three key findings, creative tension, context and content are discussed.

14 Pages

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