Schminky:
The design of a café based digital experience:
Reid.J,
Hull.R, Speakman.D, and Melamed.T.
(2003) 1AD:
First International Conference on Appliance Design 2003, Springboard,
2003
Keyword(s): Experience Design, Pervasive Computing,
Social Network, Wireless Appliance.
Abstract: This
paper describes the design process and lessons learned from creating
Schminky, a café based digital experience. Schminky was developed
as an experimental field trial to explore the role of pervasive
computing. The game will be played by the general public for one
week in the Watersehd café in Bristol. The Schminky system
and the experience design process is described and three key findings,
creative tension, context and content are discussed.
14 Pages
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