An
Experimental Comparison of Two Soundscapes Based on Two Theories of
Motivation: Implications for the Design of Compelling Experiences.
Nethercott, J
(2002) MSc In Human Communication and Computing (Final
year dissertation), University of Bath.
Abstract: This project lies in the field of
experience design, a research area of interest to Hewlett Packard
Laboratories, Bristol who want to know how to design compelling
products. Kidd (2001) has a theory of the compelling experience
which has three dimensions: challenge/ self expression, drama/ sensation
and social. This model is similar to a theory of intrinsic motivation
developed by Lepper & Malone (1987). This theory has several
dimensions: challenge, curiosity, control and fantasy and on the
social side: cooperation, competition and recognition. Lepper &
Malone’s (1987) theory states that goal is a motivating feature;
this is not stated in Kidd’s (2001) theory. The hypothesis
of our experiment was that presence of a goal increases motivation.
We used Malone & Lepper’s (1987) model to design a motivating
Soundscape which was used as the task in our experiment. The task
was varied along one aspect of Malone & Lepper’s (1987)
model, that of goal. Then, we attempted to measure the effect this
had on the participants’ motivation through questionnaires
on their perceptions of the task. Our findings support the hypothesis
that presence of a goal increases motivation. In particular, in
the goal condition participants were more likely to agree that they
wanted another go and that they found the soundscape interesting.
There was also support of our hypothesis in the comparison questionnaire,
a large majority of the participants preferred the goal condition
to the non-goal condition. The implications of these findings are
that Lepper and Malone’s (1987) theory of intrinsic motivation
provides a good theory for the design of compelling soundscapes.
Although, future research is necessary.
72 Pages
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